Thursday, 20 March 2014

Play Multi Sprite one after One - 3D Rad

float FrameTimer = 0.0f;///
int StartFrame = 1;///Start Frame Number
int EndFrame = 171;///End Frame Number
int Frame = StartFrame;

void Main()
{
   if(Frame >= EndFrame)
   {
      iObjectStart(OBJ_22);///2nd Sprite
      iObjectShow(OBJ_22);///2nd Sprite
      iObjectHide(OBJ_0);///1st Sprite
     
   }
   FrameTimer += 30.0*(1.0f/60.0f);
   if(FrameTimer >= 1.0f){Frame++;FrameTimer = 0.0f;}
   OUT_4 = Frame;///Animation Frame
}

Add Two object and Linked them to the Script.

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