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Tini Mini Any Tuto.....
Sunday, 17 September 2017
Thursday, 1 May 2014
3ds max 2015
The new version of 3ds max is 2015.
Lets go know about it :D
Features
Populate enhancements Create more convincing crowds
Populate crowd animation Generate believable human motion.
- Character animation and rigging tools Create believable characters.
- General animation tools Get a number of keyframe and procedural tools.
- Animated deformers Add life to creatures and simulate fluidic effects.
Point Cloud support Create models from point cloud data.
and many more.........
Download trial from here
Thursday, 20 March 2014
Play Multi Sprite one after One - 3D Rad
float FrameTimer = 0.0f;///
int StartFrame = 1;///Start Frame Number
int EndFrame = 171;///End Frame Number
int Frame = StartFrame;
void Main()
{
if(Frame >= EndFrame)
{
iObjectStart(OBJ_22);///2nd Sprite
iObjectShow(OBJ_22);///2nd Sprite
iObjectHide(OBJ_0);///1st Sprite
}
FrameTimer += 30.0*(1.0f/60.0f);
if(FrameTimer >= 1.0f){Frame++;FrameTimer = 0.0f;}
OUT_4 = Frame;///Animation Frame
}
Add Two object and Linked them to the Script.
Saturday, 15 March 2014
One Object Move with another- 3D Rad
Add a Script.
Select and link your objects to it.
Then Copy and past below script to Script object.
Vector3 loc ;
void Main()
{
// keep the character walking
OUT_2=1;
// keep the pathfinder star with the cam1st person
iObjectLocation(OBJ_22,loc);
iObjectLocationSet(OBJ_44,loc);
Mouse Tracker Code For 3D Rad
Add a Sprite.
check, Detect mouse over event.
.
Click ok And Save it.
Than Add a Script Object.
Double click it.
Paste the code is there:
void Main()
{
if(IN_1 > 0){ // This checks the mouse over flag for the particular sprite
if(iMouseButtonDown(0)){
// this checks if the mouse was clicked over the sprite
//You put what you want to do OVER HERE when the button is clicked,
iObjectShow(OBJ_22);
iObjectHide(OBJ_44);
iObjectShow(OBJ_66);
iObjectHide(OBJ_88);
iObjectHide(OBJ_0);
//for example if you wanted to start this object
}
}
}
linked it on your sprite.
Tuesday, 11 March 2014
Why people love 3DS Max
1.To import any model such as autocad,sketch up, and render it in vray in 3ds max.
2. Flexible, more plugins and more cg artist involve dine
3. Daming features
4. User Friendly and cool effects
5. Better render
6. Unlimited Option
7. Awesome rendering engine (VRAY).. lots of plugin and ready models from the net. Can handle big scenes and great proxy matrix system:-)
8. Realistic and pretty..
9. Future maker...does whatever you dream with so simply show what will be in realistic (simulating)
10. Its art.
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